Добавьте файлы проекта.

This commit is contained in:
testuser 2026-05-14 15:26:19 +04:00
parent eb1603dfd9
commit 0d1d896232
18 changed files with 1462 additions and 0 deletions

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Dem41.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.13.35931.197 d17.13
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dem41", "Dem41\Dem41.csproj", "{A0B2EAF6-3C0E-42DA-84F8-A1F70AF38663}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A0B2EAF6-3C0E-42DA-84F8-A1F70AF38663}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A0B2EAF6-3C0E-42DA-84F8-A1F70AF38663}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A0B2EAF6-3C0E-42DA-84F8-A1F70AF38663}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A0B2EAF6-3C0E-42DA-84F8-A1F70AF38663}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {B2D57F0D-3FDC-4C64-B889-8A6BB5A7CC81}
EndGlobalSection
EndGlobal

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Dem41/App.config Normal file
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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>

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Dem41/Autorization.Designer.cs generated Normal file
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namespace Dem41
{
partial class Autorization
{
/// <summary>
/// Обязательная переменная конструктора.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Освободить все используемые ресурсы.
/// </summary>
/// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Код, автоматически созданный конструктором форм Windows
/// <summary>
/// Требуемый метод для поддержки конструктора — не изменяйте
/// содержимое этого метода с помощью редактора кода.
/// </summary>
private void InitializeComponent()
{
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.button1 = new System.Windows.Forms.Button();
this.textBox1 = new System.Windows.Forms.TextBox();
this.textBox2 = new System.Windows.Forms.TextBox();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Font = new System.Drawing.Font("Comic Sans MS", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label1.Location = new System.Drawing.Point(63, 54);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(40, 15);
this.label1.TabIndex = 0;
this.label1.Text = "Логин";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Font = new System.Drawing.Font("Comic Sans MS", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label2.Location = new System.Drawing.Point(63, 114);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(48, 15);
this.label2.TabIndex = 1;
this.label2.Text = "Пароль";
//
// button1
//
this.button1.BackColor = System.Drawing.Color.Red;
this.button1.Font = new System.Drawing.Font("Comic Sans MS", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.button1.Location = new System.Drawing.Point(79, 195);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 2;
this.button1.Text = "Войти";
this.button1.UseVisualStyleBackColor = false;
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(66, 70);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(100, 20);
this.textBox1.TabIndex = 3;
//
// textBox2
//
this.textBox2.Location = new System.Drawing.Point(66, 130);
this.textBox2.Name = "textBox2";
this.textBox2.Size = new System.Drawing.Size(100, 20);
this.textBox2.TabIndex = 4;
//
// Autorization
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(192)))), ((int)(((byte)(237)))), ((int)(((byte)(215)))));
this.ClientSize = new System.Drawing.Size(241, 299);
this.Controls.Add(this.textBox2);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.button1);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Name = "Autorization";
this.Text = "Form1";
this.Load += new System.EventHandler(this.Autorization_Load);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.TextBox textBox2;
}
}

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Dem41/Autorization.cs Normal file
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Runtime.Remoting.Contexts;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Dem41
{
public partial class Autorization : Form
{
public Autorization()
{
InitializeComponent();
}
private void Autorization_Load(object sender, EventArgs e)
{
var user = context.Clients.Local.Where(x => x.Login == login && x.Password == password).FirstOrDefault();
if (user != null)
{
Hide();
new MainForm().Show();
}
else
{
MessageBox.Show("Неправильный логин или пароль");
}
}
private void button1_Click(object sender, EventArgs e)
{
Login(logintextBox.Text, passwordTextBox.Text);
}
private void label3_Click(object sender, EventArgs e)
{
}
private void AutorizationForm_Load(object sender, EventArgs e)
{
context = new();
context.Database.EnsureCreated();
context.Clients.Load();
clientBindingSource.DataSource = context.Clients.Local.ToBindingList();
}
}
}

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Dem41/Autorization.resx Normal file
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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Dem41/Dem41.csproj Normal file
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{A0B2EAF6-3C0E-42DA-84F8-A1F70AF38663}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>Dem41</RootNamespace>
<AssemblyName>Dem41</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Autorization.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Autorization.Designer.cs">
<DependentUpon>Autorization.cs</DependentUpon>
</Compile>
<Compile Include="EditForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="EditForm.Designer.cs">
<DependentUpon>EditForm.cs</DependentUpon>
</Compile>
<Compile Include="MainForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="MainForm.Designer.cs">
<DependentUpon>MainForm.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Autorization.resx">
<DependentUpon>Autorization.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="EditForm.resx">
<DependentUpon>EditForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="MainForm.resx">
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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Dem41/EditForm.Designer.cs generated Normal file
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namespace Dem41
{
partial class EditForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.label3 = new System.Windows.Forms.Label();
this.label4 = new System.Windows.Forms.Label();
this.label5 = new System.Windows.Forms.Label();
this.label6 = new System.Windows.Forms.Label();
this.label7 = new System.Windows.Forms.Label();
this.label8 = new System.Windows.Forms.Label();
this.textBox1 = new System.Windows.Forms.TextBox();
this.textBox2 = new System.Windows.Forms.TextBox();
this.textBox3 = new System.Windows.Forms.TextBox();
this.textBox4 = new System.Windows.Forms.TextBox();
this.textBox5 = new System.Windows.Forms.TextBox();
this.comboBox1 = new System.Windows.Forms.ComboBox();
this.comboBox2 = new System.Windows.Forms.ComboBox();
this.comboBox3 = new System.Windows.Forms.ComboBox();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Font = new System.Drawing.Font("Comic Sans MS", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label1.Location = new System.Drawing.Point(24, 31);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(77, 20);
this.label1.TabIndex = 0;
this.label1.Text = "Артикуль";
this.label1.Click += new System.EventHandler(this.label1_Click);
//
// label2
//
this.label2.AutoSize = true;
this.label2.Font = new System.Drawing.Font("Comic Sans MS", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label2.Location = new System.Drawing.Point(24, 92);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(39, 20);
this.label2.TabIndex = 1;
this.label2.Text = "Имя";
//
// label3
//
this.label3.AutoSize = true;
this.label3.Font = new System.Drawing.Font("Comic Sans MS", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label3.Location = new System.Drawing.Point(24, 155);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(83, 20);
this.label3.TabIndex = 2;
this.label3.Text = "Описание";
//
// label4
//
this.label4.AutoSize = true;
this.label4.Font = new System.Drawing.Font("Comic Sans MS", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label4.Location = new System.Drawing.Point(24, 237);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(125, 20);
this.label4.TabIndex = 3;
this.label4.Text = "Производитель";
//
// label5
//
this.label5.AutoSize = true;
this.label5.Font = new System.Drawing.Font("Comic Sans MS", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label5.Location = new System.Drawing.Point(218, 237);
this.label5.Name = "label5";
this.label5.Size = new System.Drawing.Size(92, 20);
this.label5.TabIndex = 4;
this.label5.Text = "Поставщик";
//
// label6
//
this.label6.AutoSize = true;
this.label6.Font = new System.Drawing.Font("Comic Sans MS", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label6.Location = new System.Drawing.Point(24, 303);
this.label6.Name = "label6";
this.label6.Size = new System.Drawing.Size(45, 20);
this.label6.TabIndex = 5;
this.label6.Text = "Цена";
//
// label7
//
this.label7.AutoSize = true;
this.label7.Font = new System.Drawing.Font("Comic Sans MS", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label7.Location = new System.Drawing.Point(218, 303);
this.label7.Name = "label7";
this.label7.Size = new System.Drawing.Size(141, 20);
this.label7.TabIndex = 6;
this.label7.Text = "Остаток на складе";
//
// label8
//
this.label8.AutoSize = true;
this.label8.Font = new System.Drawing.Font("Comic Sans MS", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label8.Location = new System.Drawing.Point(24, 375);
this.label8.Name = "label8";
this.label8.Size = new System.Drawing.Size(154, 20);
this.label8.TabIndex = 7;
this.label8.Text = "Единица измерения";
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(28, 55);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(100, 20);
this.textBox1.TabIndex = 8;
//
// textBox2
//
this.textBox2.Location = new System.Drawing.Point(28, 115);
this.textBox2.Name = "textBox2";
this.textBox2.Size = new System.Drawing.Size(100, 20);
this.textBox2.TabIndex = 9;
//
// textBox3
//
this.textBox3.Location = new System.Drawing.Point(28, 179);
this.textBox3.Name = "textBox3";
this.textBox3.Size = new System.Drawing.Size(100, 20);
this.textBox3.TabIndex = 10;
//
// textBox4
//
this.textBox4.Location = new System.Drawing.Point(28, 326);
this.textBox4.Name = "textBox4";
this.textBox4.Size = new System.Drawing.Size(100, 20);
this.textBox4.TabIndex = 11;
//
// textBox5
//
this.textBox5.Location = new System.Drawing.Point(222, 326);
this.textBox5.Name = "textBox5";
this.textBox5.Size = new System.Drawing.Size(100, 20);
this.textBox5.TabIndex = 12;
//
// comboBox1
//
this.comboBox1.FormattingEnabled = true;
this.comboBox1.Location = new System.Drawing.Point(28, 260);
this.comboBox1.Name = "comboBox1";
this.comboBox1.Size = new System.Drawing.Size(121, 21);
this.comboBox1.TabIndex = 13;
//
// comboBox2
//
this.comboBox2.FormattingEnabled = true;
this.comboBox2.Location = new System.Drawing.Point(222, 259);
this.comboBox2.Name = "comboBox2";
this.comboBox2.Size = new System.Drawing.Size(121, 21);
this.comboBox2.TabIndex = 14;
//
// comboBox3
//
this.comboBox3.FormattingEnabled = true;
this.comboBox3.Location = new System.Drawing.Point(28, 399);
this.comboBox3.Name = "comboBox3";
this.comboBox3.Size = new System.Drawing.Size(121, 21);
this.comboBox3.TabIndex = 15;
//
// EditForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(192)))), ((int)(((byte)(237)))), ((int)(((byte)(215)))));
this.ClientSize = new System.Drawing.Size(371, 480);
this.Controls.Add(this.comboBox3);
this.Controls.Add(this.comboBox2);
this.Controls.Add(this.comboBox1);
this.Controls.Add(this.textBox5);
this.Controls.Add(this.textBox4);
this.Controls.Add(this.textBox3);
this.Controls.Add(this.textBox2);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.label8);
this.Controls.Add(this.label7);
this.Controls.Add(this.label6);
this.Controls.Add(this.label5);
this.Controls.Add(this.label4);
this.Controls.Add(this.label3);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Name = "EditForm";
this.Text = "EditForm";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.Label label4;
private System.Windows.Forms.Label label5;
private System.Windows.Forms.Label label6;
private System.Windows.Forms.Label label7;
private System.Windows.Forms.Label label8;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.TextBox textBox2;
private System.Windows.Forms.TextBox textBox3;
private System.Windows.Forms.TextBox textBox4;
private System.Windows.Forms.TextBox textBox5;
private System.Windows.Forms.ComboBox comboBox1;
private System.Windows.Forms.ComboBox comboBox2;
private System.Windows.Forms.ComboBox comboBox3;
}
}

25
Dem41/EditForm.cs Normal file
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Dem41
{
public partial class EditForm : Form
{
public EditForm()
{
InitializeComponent();
}
private void label1_Click(object sender, EventArgs e)
{
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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namespace Dem41
{
partial class MainForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.dataGridView1 = new System.Windows.Forms.DataGridView();
this.label1 = new System.Windows.Forms.Label();
this.textBox1 = new System.Windows.Forms.TextBox();
this.button1 = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
this.button3 = new System.Windows.Forms.Button();
this.button4 = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.dataGridView1)).BeginInit();
this.SuspendLayout();
//
// dataGridView1
//
this.dataGridView1.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize;
this.dataGridView1.Location = new System.Drawing.Point(12, 77);
this.dataGridView1.Name = "dataGridView1";
this.dataGridView1.Size = new System.Drawing.Size(657, 259);
this.dataGridView1.TabIndex = 0;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Font = new System.Drawing.Font("Comic Sans MS", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label1.Location = new System.Drawing.Point(12, 19);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(57, 20);
this.label1.TabIndex = 1;
this.label1.Text = "Поиск";
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(12, 42);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(657, 20);
this.textBox1.TabIndex = 2;
//
// button1
//
this.button1.BackColor = System.Drawing.Color.Red;
this.button1.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this.button1.Font = new System.Drawing.Font("Comic Sans MS", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.button1.Location = new System.Drawing.Point(12, 354);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(100, 30);
this.button1.TabIndex = 3;
this.button1.Text = "Сохранить";
this.button1.UseVisualStyleBackColor = false;
//
// button2
//
this.button2.BackColor = System.Drawing.Color.Red;
this.button2.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this.button2.Font = new System.Drawing.Font("Comic Sans MS", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.button2.Location = new System.Drawing.Point(118, 354);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(100, 30);
this.button2.TabIndex = 4;
this.button2.Text = "Добавить";
this.button2.UseVisualStyleBackColor = false;
//
// button3
//
this.button3.BackColor = System.Drawing.Color.Red;
this.button3.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this.button3.Font = new System.Drawing.Font("Comic Sans MS", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.button3.Location = new System.Drawing.Point(224, 354);
this.button3.Name = "button3";
this.button3.Size = new System.Drawing.Size(100, 30);
this.button3.TabIndex = 5;
this.button3.Text = "Изменить";
this.button3.UseVisualStyleBackColor = false;
//
// button4
//
this.button4.BackColor = System.Drawing.Color.Red;
this.button4.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this.button4.Font = new System.Drawing.Font("Comic Sans MS", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.button4.Location = new System.Drawing.Point(330, 354);
this.button4.Name = "button4";
this.button4.Size = new System.Drawing.Size(100, 30);
this.button4.TabIndex = 6;
this.button4.Text = "Удалить";
this.button4.UseVisualStyleBackColor = false;
//
// MainForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(192)))), ((int)(((byte)(237)))), ((int)(((byte)(215)))));
this.ClientSize = new System.Drawing.Size(681, 464);
this.Controls.Add(this.button4);
this.Controls.Add(this.button3);
this.Controls.Add(this.button2);
this.Controls.Add(this.button1);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.label1);
this.Controls.Add(this.dataGridView1);
this.Name = "MainForm";
this.Text = " ";
((System.ComponentModel.ISupportInitialize)(this.dataGridView1)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.DataGridView dataGridView1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Button button3;
private System.Windows.Forms.Button button4;
}
}

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Dem41/MainForm.cs Normal file
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using System.Windows.Forms;
using System;
namespace Dem41
public partial class MainForm : Form
{
public MainForm()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
}
public void Save()
{
context.SaveChanges();
dataGridView1.Refresh();
}
private void MainForm_Load(object sender, EventArgs e)
{
context = new();
context.Database.EnsureCreated();
context.Tovars.Include(x => x.Categoria)
.Include(x => x.Proizvoditel).
Include(x => x.Postavshick).
Include(x => x.EdIzm).Load();
context.Categories.Load();
context.Proizvoditels.Load();
context.Postovshiks.Load();
context.EdenitsaIzmerenia.Load();
tovarBindingSource.DataSource = context.Tovars.Local.ToBindingList();
categoriaBindingSource.DataSource = context.Categories.Local.ToBindingList();
postovshickBindingSource.DataSource = context.Postovshiks.Local.ToBindingList();
proizvoditelBindingSource.DataSource = context.Proizvoditels.Local.ToBindingList();
edenitsa_izmereniaBindingSource.DataSource = context.EdenitsaIzmerenia.Local.ToBindingList();
Populate();
}
private void saveButton_Click(object sender, EventArgs e) => Save();
private void addButton_Click(object sender, EventArgs e)
{
EditForm addForm = new EditForm();
addForm.tovarBindingSource.DataSource = tovarBindingSource.AddNew();
((Tovar)addForm.tovarBindingSource.DataSource).CategoriaId = 0;
((Tovar)addForm.tovarBindingSource.DataSource).ProizvoditelId = 0;
((Tovar)addForm.tovarBindingSource.DataSource).EdIzmId = 0;
addForm.proizvoditelBindingSource.DataSource = proizvoditelBindingSource.DataSource;
addForm.postovshikBindingSource.DataSource = postovshickBindingSource.DataSource;
addForm.edenitsaIzmereniumBindingSource.DataSource = edenitsa_izmereniaBindingSource.DataSource;
addForm.onSave += () =>
{
Save();
};
addForm.ShowDialog();
}
private void editButton_Click(object sender, EventArgs e)
{
if (tovarBindingSource.Current == null)
{
MessageBox.Show("Выберите столбец"); return;
}
EditForm editForm = new EditForm();
editForm.tovarBindingSource.DataSource = tovarBindingSource.Current;
editForm.proizvoditelBindingSource.DataSource = proizvoditelBindingSource.DataSource;
editForm.postovshikBindingSource.DataSource = postovshickBindingSource.DataSource;
editForm.edenitsaIzmereniumBindingSource.DataSource = edenitsa_izmereniaBindingSource.DataSource;
editForm.onSave += () =>
{
Save();
};
editForm.ShowDialog();
}
private void backButton_Click(object sender, EventArgs e)
{
new AutorizationForm().Show();
Hide();
}
private void Populate()
{
foreach (var item in tovarBindingSource)
{
TovarCard tovarCard = new();
tovarCard.tovarBindingSource.DataSource = item;
flowLayoutPanel1.Controls.Add(tovarCard);
}
}
private void nameFilterBox_TextChanged(object sender, EventArgs e)
{
tovarBindingSource.Filter = nameFilterBox.Text;
dataGridView1.Refresh();
}
}
}

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Dem41/MainForm.resx Normal file
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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Dem41/Program.cs Normal file
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Dem41
{
internal static class Program
{
/// <summary>
/// Главная точка входа для приложения.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Autorization());
}
}
}

View File

@ -0,0 +1,33 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// Общие сведения об этой сборке предоставляются следующим набором
// набора атрибутов. Измените значения этих атрибутов для изменения сведений,
// связанных со сборкой.
[assembly: AssemblyTitle("Dem41")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Dem41")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Установка значения False для параметра ComVisible делает типы в этой сборке невидимыми
// для компонентов COM. Если необходимо обратиться к типу в этой сборке через
// COM, следует установить атрибут ComVisible в TRUE для этого типа.
[assembly: ComVisible(false)]
// Следующий GUID служит для идентификации библиотеки типов, если этот проект будет видимым для COM
[assembly: Guid("a0b2eaf6-3c0e-42da-84f8-a1f70af38663")]
// Сведения о версии сборки состоят из указанных ниже четырех значений:
//
// Основной номер версии
// Дополнительный номер версии
// Номер сборки
// Редакция
//
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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Dem41/Properties/Resources.Designer.cs generated Normal file
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//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программным средством.
// Версия среды выполнения: 4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильному поведению и будут утрачены, если
// код создан повторно.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Dem41.Properties
{
/// <summary>
/// Класс ресурсов со строгим типом для поиска локализованных строк и пр.
/// </summary>
// Этот класс был автоматически создан при помощи StronglyTypedResourceBuilder
// класс с помощью таких средств, как ResGen или Visual Studio.
// Для добавления или удаления члена измените файл .ResX, а затем перезапустите ResGen
// с параметром /str или заново постройте свой VS-проект.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Возврат кэшированного экземпляра ResourceManager, используемого этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Dem41.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Переопределяет свойство CurrentUICulture текущего потока для всех
/// подстановки ресурсов с помощью этого класса ресурсов со строгим типом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

30
Dem41/Properties/Settings.Designer.cs generated Normal file
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@ -0,0 +1,30 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Dem41.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

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@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>